#ifndef __OC_Viewport_H__
#define __OC_Viewport_H__

#include "OpenGLDef.h"

namespace OCPP
{
	class _openGLExport Viewport
	{
	public:
		Viewport(int x, int y, int width, int height);
		~Viewport();
		void make();
	private:
		int ix, iy, iwidth, iheight;
	};
}

#endif // !__OC_WINDOW_H__
